archimedes.spatialΒΆ
Spatial representations and kinematics/dynamics models.
Functions
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Create a Quaternion from a rotation matrix. |
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Euler kinematical equations |
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Direction cosine matrix from Euler angles |
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Convert Euler angles in radians to unit quaternion. |
Inverse of a quaternion q = [w, x, y, z] |
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Quaternion kinematical equations |
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Multiply (compose) two quaternions |
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Direction cosine matrix from unit quaternion |
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Convert unit quaternion to roll-pitch-yaw Euler angles. |
Classes
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Protocol for attitude representations. |
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Euler angle representation of a rotation in 3 dimensions |
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Quaternion representation of a rotation in 3 dimensions. |
6-dof rigid body dynamics model |